Giant Wars, Patch 14 beta

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Author: Kronuxen

Last revision: 31 Jul, 2014 at 23:09 UTC

File size: 54.27 KB

On Steam Workshop

Description:

For the ones who subcribed to my first Giant Wars mod:
This version was made from scratch as the first one wasnt compatible with new patches and it had some bugs, this new version fixes lots of recruitment bugs, making it much easier to recruit giants on the campaign, and in the following days ill add new giants if posible. 😉

For the New posible subscribers! 😀
This mod adds specific giant units to most of all playable factions for example: Carthage, Rome, Athens, Sparta, Macedon, Pontus, Syracuse, Epiros, Suebi, Arverni, Iceni, Seleucid, Egypt, etc…
This units are really strong and can be difficult to kill if you dont know how to do it (they are stronguer than elefants and have the passive ability of berserker), the best ways to kill them is with artillery, with javalin units, or even with other giant units.
This Giants have their own description and story behind them and while they have the same stats between them ( this may change in the future updates) they have complete different appearences depending on the geographical area where their faction belongs to, right now we have about 12 unique giants.

Also I have to add two main things:
-They are compatible with all mods as they dont change anything, they just add (have in mind that balance could be altered if you use mods that alter combat stats).
-They are available both in custom battles and in grand campaign mode (also AI should be able to create them).

Which buildings are necesary to creating this Giants in the campaign?

-Backtrian, Pontic, and Macedonic Giants: Auxiliary barracks level 2 onwards.
-Carthaginian Giants: Temple of Baal Hamon level 2 onwards.
-Egyptian Giants: Temple of Ammon Zeus level 2 onwards.
-Arverni, Iceni, and Suebi Giants: Any commons building on a walled city.
-Athens, Epiros, Spartan Giants: Temple of Athena level 2 onwards.
-Parthian Giants: Stables 1 and all exotic stables.
-Roman Giants: Temple of Mars level 2 onwards.
-Seleucid Giants: Main Stables level 2 onwards.

* Remember to click the like button if you enjoyed the mod 😉 *