Ace Combat-Themed Policy Cards

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Author: HistoricHippos

Last revision: 28 Jan, 2021 at 23:42 UTC

File size: 36.86 KB

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Description:

Adds a series of custom-made policy cards based on the world of Ace Combat.

DISCLAIMER: This is my very first mod for Civ VI. If you run into problems, please let me know.

LIST OF POLICY CARDS:
Gollnitz Initiative:
– Military Policy, available at Mobilization
– +50% Production towards Modern and Atomic Era aircraft

Project Pendragon:
– Military Policy, available at Cold War
– +4 Science from Armories, Military Academies, and Hangars; -25 Gold from cities

World With No Boundaries:
– Dark Age Policy, available from the Atomic Era
– Spies operate at 2 levels higher for offensive operations and at 25% faster speed; -10 Favor per turn

Drone Warfare:
– Military Policy, available at Globalization
– +100% Production towards Atomic and Information Era aircraft; -50% EXP for all units

GR Sponsorship:
– Economic Policy, available at Venture Politics
– Requires Coporate Libertarianism government
– +2 Oil, Coal, Aluminum, and Uranium from all sources per turn

Neucom Sponsorship:
– Economic Policy, available at Optimization Imperative
– Requires Synthetic Technocracy government
– +4 Science, Culture, and Production from Universities and Research Labs

Universal Peace:
– Diplomatic Policy, available at Distributed Sovereignty
– Requires Digital Democracy government
– +4 Favor and Influence per turn

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Required DLC:

These DLC should be installed in order to use this item.


Sid Meier's Civilizationu00ae VI: Gathering Storm