Date.A.Live-Mayuri Reloaded

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Author: IthildinX

Last revision: 18 Oct, 2023 at 09:13 UTC

File size: 362.44 MB

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Description:

Civilization: Thunder Sanctuary
+7 combat power when military units fight with more advanced units. Unlock special items that increase or decrease era points.
Unlock historical moments with two or more era points and gain 1 additional era point when gaining Eureka or Apocalypse.
You can use the Dark Age policy even if you are not in the Dark Age. Each time you enter the Golden Age or Heroic Age, you will receive a + trade route capacity, and when you decide on a policy, you will receive a [Normal Age bonus] that raises your Age score in addition to the other bonuses you already have.
When a player enters a new era, if the player’s era exceeds the game era, all the wonders in the city construction will receive a productivity burst; otherwise, all the eureka and apocalypse of that era will be activated.

Leader: Manyuri
The capital city receives a productivity burst when building the first wonder of each era. Whenever another civilization completes a wonder, the wonder under construction closest to that wonder receives a productivity burst.
When you build a spectacle, if none of the other civilizations have the technology or municipality needed for the spectacle, you receive a productivity burst.
When you fail to compete for a wonder, you can save some of the productivity spent and redirect it to the next wonder you build.
The city gets double the travel score and +1 satisfaction from the spectacle.

Featured Unit: Thunder Sanctuary
A special super unit whose attacks spill into adjacent enemy units. It can be upgraded by developing technology and unlocking transformations.
After attacking, there is a chance that it will go berserk (become a barbarian unit).

Featured improvement facility: Ruling Ecology Museum
Provides +2 loyalty per turn to this city. +2 technology value. +2 Culture and +2 Tourism per city on all types of terrain (snow, frozen earth, desert, plains, grasslands). Only one city can be built per city. Cells with an eco-museum cannot be exchanged.

Featured building: Cutting Plant
Replaces the Broadcasting Center. In modern times, the city is +100% travel pressure for other civilizations.

Featured Wonder: Sword of Brilliance
Must be built in the capital. Unlock the Thunder Sanctuary (Sword of Inferno).
When fully powered, each city in the world receives a full output bonus, +1 housing and citizen loyalty pressure bonus, and all cities are always 100% loyal, while cities of other civilizations can skip the free city stage and become their own cities directly. However, cities outside the capital city become free cities and cannot train or buy pioneers.

Translated with www.DeepL.com/Translator (free version)

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These DLC should be installed in order to use this item.


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Date.A.Live-CoreSteam Workshop