CS:GO Weapons
An (almost) faithful recreation of the Counter Strike: Global Offensive guns in Garry’s Mod.
Please note that this addon is incomplete, and some features are currently missing.
Pressing Reload when you do not have to will instead inspect your weapon.
sv_csgo_infiniteammo (0/1): Default 0. Whether to consume ammo when firing
sv_csgo_impacteffect (0/1): Default 1. Whether to create sparks upon bullet impact
sv_csgo_viewpunch (0-1): Default 0.25. How much viewpunch to apply when firing.
sv_csgo_weaponrecoil (0-2): Default 1. Selects recoil type.
(0 = No Recoil, 1 = Visual Recoil, 2 = Actual Recoil)
sv_csgo_weaponrecoilamount (0-1): Default 0.55. How much recoil to apply when firing.
sv_csgo_weaponspread (0-2): Default 1. Selects spread type.
(0 = No Spread, 1 = Default Spread, 2 = Dynamic Spread)
Pistols
– CZ75-Auto
– Desert Eagle
– Dual Berettas
– Five-SeveN
– Glock-18
– P2000
– P250
– R8 Revolver
– Tec-9
– USP-S
Shotguns
– MAG-7
– Nova
– Sawed-Off
– XM1014
Machine Guns
– M249
– Negev
SMGs
– MAC-10
– MP5-SD
– MP7
– MP9
– P90
– PP-Bizon
– UMP-45
Assault Rifles
– AK-47
– AUG
– FAMAS
– Galil AR
– M4A1-S
– M4A4
– SG 553
Sniper Rifles
– AWP
– G3SG1
– SCAR-20
– SSG 08
Extras
– Dual Eagles
– Dual MAC-10s
– AUG (Scopeless)
– SG 553 (Scopeless)
– AWP (Scopeless)
– G3SG1 (Scopeless)
– SCAR-20 (Scopeless)
– SSG 08 (Scopeless)
-Silencer toggle/unsilenced variations
-NPC variations
-Dynamic bullet spread
-Bullet Penetration
-Entity ammo storage