Science and Science Victory Nerf
Features:
-Increased tech costs from Industrial Era onwards so that they do not plateau like in vanilla:
–Industrial Era +20%
–Modern Era +40%
–Atomic Era +60%
–Information Era +80%
–Future Era +100%
-Space Race projects (Earth Satellite not included) are 2x as expensive, Exoplanet Expedition is 3x as expensive.
-Mars Colony moved to the Predictive Systems tech
-Exoplanet Expedition moved to the Offworld Mission tech
-Laser projects that speed up the Exoplanet Expedition moved to the Exodus Imperative civic
-Food bonus for Pastures moved from Robotics to Nanotechnologies so that it’s not empty
-Hypatia, Isaac Newton, and Albert Einstein no longer provide a permanent science bonus to all their respective buildings, now have 3 charges to build their buildings instantly
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Gathering Storm