B.A.R.D. – Sturgian Army Overhaul

If you liked this item, please rate it up on Steam Workshop page.

Author: Shas'la

Last revision: 1 Nov, 2022 at 21:13 UTC

File size: 88.06 KB

On Steam Workshop

Description:

A complete overhaul of the Sturgian Army with the aim of giving them a unique identity and bringing them up to par with other empires. Extreme care and attention to detail was taken to make them look good but functional, and as historically accurate as the assets allow me. There is also new units and stat fixes/changes where needed.

TL;DR
  • Awesome reskins
  • New units
  • New items
  • Balanced Sturgia
  • Slavs AND Vikings; you will find what you are looking for here

——————–

Background

Playing Sturgians, I just didn’t like how their army looked, so I created this mod to overhaul their troops from the ground up. TaleWorlds’ inspiration for Sturgia was the Kievan Rus, and for the most part they’ve done a good job with assets, but not with the unit designs. They are also lacking the Rus’ cavalry though, which I aim to rectify by adding a light cavalry line too on top of the Druzhina noble line.

The mod also completely reworks the Varyag (Viking) troop branch so your army can be supplemented by Vikings meaning business.

Last but not least, the mod also brings plenty of balancing changes to the Sturgian army, as they are kind of a joke in vanilla. Your Sturgians will be a little more capable now making Sturgia a formidable power in Calradia.

The units look much better in my opinion, but please understand that this is just my personal taste, and will stay as such. Your constructive criticism is still welcome.

Keep in mind that this is a work in progress, and there will be a lot of updates and small tweaks as TaleWorlds updates the game and proper modding tools are developed and released. Having said that, I think it’s already in a really good place, check out screenshots and see for yourself.

As a general philosophy, I’m trying to create a more "grounded" look for all troops I edit, so you won’t see full plate and mail armored soldiers on Tier 3 and such. Heck, even on some of the higher tiers you will not see that, as generic drafted soldiers simply didn’t have access to that quality of equipment in the time period Bannerlord is set in. In order to keep balance I’ll increase/decrease stats and add modded items where needed so Sturgia can stay competitive with other empires.

Sturgia should kick some asses now, and look good while doing it!

——————–

Compatibility

Compatible and tested on v1.0.0 & e1.9.0.

Save Game compatible. (If you’re adding this to an existing campaign though, it might take a while until the new troops appear for lords and as higher rep village recruits, but they will be available to the player instantly if you’re upgrading from the Sturgian Recruit)

The mod is now also compatible with most other troop overhauls, as long as they don’t modify Sturgian or Varyag troops and uses the module system for easy install/uninstall.

——————–

Check out my other mods in this series

Sturgian Army Overhaul
Battanian Army Overhaul
Imperial Army Overhaul
Vlandian Army Overhaul
Aserai Army Overhaul
Khuzait Army Overhaul

——————–

FAQ

The mod is not working?
If you have the latest version of the game, subscribed to the mod, enabled it in the launcher and my mods are below the native modules and you don’t crash, the mod is working.

My units don’t have the [Bard] prefix as in the screenshots?
Yes, that is how it’s intended. I use that prefix for my own testing in my own game, but when I upload to the Steam Workshop I remove it. In your game, the units WILL NOT have the [Bard] prefix

Help, I crashed?
If you think you crashed because of my mod, send me the crash report so I can take a look at it. Otherwise I have no way of knowing why you crashed.

Is it compatible with X, Y or Z
I created this with maximum compatibility in mind, but I can’t make it compatible and test it with every mod out there. Please try it out before asking.

Is it compatible with RBM?
Yes, with caveats. It is compatible with their AI and Arena modules. It is NOT compatible with their Troop Overhaul (for obvious reasons) and only semi-compatible with the Combat Module. I would recommend sticking with only AI and Arena. Also, see above.

Balance seems off?
While I do my best to test units one on one to make sure nothing roflstomps other units, I’m just one man, and can’t test every unit against every other unit in thousands of scenarios, so I might have missed something. If you think a unit is OP, or a faction’s combined arms power is way too strong let me know. Please send me a detailed list of army compositions so I can test that scenario and see what I can do about it.

X unit should use this or that, could you change it?
Please provide your reasoning in the comments, with historical sources if possible, and I’ll consider the change if it makes sense.

This mod sucks, I hate it?
That’s ok, I can’t make it appeal to everyone. No hard feelings.

——————–

Uninstallation

Just click unsubscribe (but see known issues below) or manually delete the "SturgianArmyRedone folder".

——————–

Known Issues

If you uninstall the mod while you have my modded troops in your save (which you will if you use the mod) the game will crash. You’ll most likely have to start another save. Sorry about this, but the way troop modding works now, there is no way for me to prevent this. As soon as there is a solution, I’ll do my best implement it.

——————–

Donate

If you like my mods, and think I deserve it, you can buy me a stick of butter by donating on PayPal on this link Donate[www.paypal.com]