Accurate Domestic Animal Graphics Compilation

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Author: mcnuggy

Last revision: 17 Nov, 2023 at 01:12 UTC

File size: 2.5 MB

On Steam Workshop

Description:

This is a compilation of all of our domestic animal graphic overhauls. It includes: Cow, Yak, Water Buffalo, Pig, Reindeer, 1 humped camel, 2 humped camel, goat, sheep, llama, alpaca, horse, mule, donkey, cavy, rabbit, dog, cats, and muskox!

It includes all the following mods already:

Accurate Bovine Graphics here
Accurate Cat Graphics
Accurate Dog Graphics here
Accurate Equine Graphics
Accurate Rodent Graphics
Accurate Ungulate Graphics
Accurate Wool Graphics

If you would like to pick and choose specific animals to use, please use the individual packs instead!

Unfortunately, this mod cannot replace the individual packs in an existing save file.

There are no current plans to cover domestic birds.

KNOWN ISSUES

The SDL2 update for Dwarf Fortress seems to have introduced some weird bugs in regards to layered creatures (animals specifically, not entities). Effects of this include:

  • Any animal child with layered graphics, upon growing up, will not have it’s sprite updated until the save file is reloaded.
  • Animated sprites for the creature will not display, instead just using the normal sprite.
  • If trying to spawn in a ram via arena mode, or DFhack’s gui/sandbox, their icon will only be their horns. Their icons everywhere else is fine.
  • Muskox have a new menu icon defined, but it does not work due to some oddities with how layering/mod load ordering works.

These bugs can be seen in vanilla with any wagon pullers, and unfortunately extend to animals in this mod series. Nothing that can be done except hope the bug is fixed in the game itself.

Credit to ryno for the lovely sprites, and mcnuggy for the coding.