Knight Manager Continued (MP)

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Author: Serp

Last revision: 15 Nov, 2023 at 17:27 UTC

File size: 289.79 KB

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Description:

Dependency: Knight Manager Continued from Lord DGP.
Load this mod AFTER "Knight Manager Continued".

If you play Multiplayer with only the mod "Knight Manager Continued", the knight settings unfortunately will apply for all human players the same. So your settings will also be valid for all other players and other way round.
Unfortunately the game still does not support local settings for this -.-

This mod makes "Knight Manager Continued" multiplayer compatible by replacing the global variables it uses by character flags. This means your settings are tied to the chracter you play.
So you have to redo your settings each time you switch the character you play!
..
The setting to hide/show the Knight-Manager-Settings is still a global variable, so will be the same for all players. But since this has no effect on gameplay, I assume this is ok and not worth the hassle of more code.

This mod simply replaces the "kmc_gui.txt" and "kmc_trigger.txt" file from "Knight Manager Continued". All other files are not included and loaded from the dependency. If the "Knight Manager Continued" changes these files, this mod needs an update, otherwise not.

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Knight Manager ContinuedSteam Workshop