FIRE FOR EFFECT: God of War
"Fire For Effect" provides fully autonomous AI artillery, that reacts on current situation by smart shelling enemy targets spotted by allied forces. "Smart" means reasonable target choosing, avoiding friendly fire or civilian casaulties and ability of predicting, where moving target will be at impact by analyzing its movement vector. FFE provides also simulation of targeting errors due to factors like human mistakes, weather and more.
Addon supports all generic Arma 3 artillery units. Custom artillery pieces, if compatibile with vanilla artillery computer, may be added via init variables.
To use the FFE launch the game with FFE addon, enter editor, place on map some artillery pieces, any units of same side acting as FOs, some OPFOR as targets and FFE module. That’s all.
PDF manual online[www.dropbox.com].
BI Forums thread[forums.bistudio.com] (news, help, feedback, discussion).
Addon was created "by player for players", source scripts you can freely modify, copy, "cannibalize", to use in your projects. It is released under APL-SA[www.bistudio.com] license. I’ll be grateful for notification about each such usage.
Enjoy fireworks.
Rydygier