Enhanced Light
The Enhanced Light is an electric light with additional settings to control the intensity, range, color and spotlight angle to manage excessive light intensity in smaller spaces and allow for a variety of specialized lighting scenarios. Power usage is the intensity percentage of 0.8PPS.
– Same three modes as the standard electric light of Spot Light, Point Light, and Point Light with Shadows.
– Adjustable intensity.
– Adjustable range.
– Adjustable color using the Paint Gun.
– Adjustable spot light angle (Spot Light mode only).
Required Research: Basic Logistics
Manufacturer Category: Logistics
Update 10/30/2019:
– Fix rendering issue when transitioning in and out of rooms.
Update 6/24/2019:
– Add room awareness to hide when not in same room.
Update 2/16/2019:
– Fix incorrect time interval use of key press debounce time which could cause unexpected behavior of repeating keys being too slow or too fast.
Update 10/9/2018:
– Replace daylight compensation toggle with daylight modes to switch between on, off, or compensation when subject to daylight.
– Power consumption is now scaled to current light intensity.
Update 10/8/2018:
– Fix Unity object not being destroyed when light cube is broken.
Update 9/25/2018:
– Refresh build for release P22.
– Add Paste Builder compatibility.
Update 6/10/2018:
– Fix key press debounce issues.
– Fix missing name in logging.
Update 5/29/2018:
– Fix paint gun click action to use current set FortressCraft mouse/key binding instead of assuming left mouse button 0.
Update 5/26/2018:
– Fix manufacturer recipe settings.
Update 5/22/2018:
– Correct manufacturer recipe tier setting.
– Change recipe to be both self-crafted or automated.
Update 1/21/2018:
– Code cleanup and recompile for FortressCraft Version 17.
Update 2/15/2017:
– Add option to enabled/disable daylight compensation mode.