CamoBot Turret

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Author: Mad Vandal

Last revision: 27 Dec, 2019 at 16:49 UTC

File size: 40.96 KB

On Steam Workshop

Description:

Tired of CamoBots gathering around your cold cavern machines? Or being killed by one that suddenly goes aggressive just before your turrets kill it? The CamoBot Turret is designed for the single purpose of eliminating any and all CamoBots on sight, regardless of their current actions. No more annoying distractions as you concentrate on building your factory. Any CamoBot in range of of this turret will be immediately single shot killed. This turret uses 400 units of power per shot. Free mounted CamoBot doll included.

Details

MK1 Version has a range of 24m with an 850 unit stored power capacity.
MK2 Version has a range of 48m with an 1250 unit stored power capacity.

Research Requirements / Manufacturing Details

MK1 Version – Base Defence and 1 research point
MK2 Version – Advanced Defence and 1 research point

Manufacturing Category: Logistics

Updates

Update 12/27/2019:
– Fix issue where the firing beam and/or range sphere visuals remain stuck active if the player isn’t facing the machine.

Update 2/22/2019:
– Stop counting power used in mob attack total.

Update 1/7/2019:
– Fix to prevent firing beam being stuck active when gun is firing from out of view behiond player.

Update 11/24/2018:
– Add upgrade recipe from MK2 Turret.

Update 9/25/2018:
– Refresh build for release P22.
– Add room awareness.

Update 5/21/2018:
– Revised recipes to mesh better with new FCE recipe set.
– Decreased research point cost.

Update 1/21/2018:
– Code cleanup.

Update 1/10/2018:
– Recompile for FortressCraft Version 17.

Update 7/20/2017
– Add MK2 version