Network Teleporter

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Author: Mad Vandal

Last revision: 22 Feb, 2020 at 20:19 UTC

File size: 744.45 KB

On Steam Workshop

Description:

Replacement for the abandoned Teleport Network mod using the current crafting recipe and an improved user interface. Allows for teleportation between any network teleporter without the hassle of markers.

Two levels of research are possible to extend the system. The first allows teleportation to waypoint machines and GPS Tool waypoints. The second massively reduces teleportation costs and unlocks a suit update that lets teleportation from any location using suit power. The default key binding is Left Control-Space.

Key Binding Configuration

Key Binding can be changed by editing the NetworkTeleporterModKeyBindings.xml file. If the file doesn’t t exist it will be generated on first time run. Existing configuration files will automatically update to add any new available settings while keeping any existing settings.

To avoid conflict issues with Steam workshop updates, configuration files are now kept in a separate folder listed below by platform. Any old configuration files found in workshop folder will be automatically moved.

Windows: Users<UserName>AppDataLocalProjectorGamesFortressCraftModsModSettingsMadVandal.NetworkTeleporter

Linux: /home/<UserName>/.config/unity3d/ProjectorGames/FortressCraft/Mods/ModSettings/MadVandal.NetworkTeleporter

Mac: /Users/<UserName>/Library/Application Support/ProjectorGames/FortressCraft/Mods/ModSettings/MadVandal.NetworkTeleporter

Information on how configure key bindings is available in the Key Binding Configuration.txt file located in the parent folder.

Research Requirements

Automation
Scan of Crystal Deposit
Scan of Lithium Ore
(Same as vanilla teleporter machine exclude diamond crystal scan)

Updates

Update 12/31/2018:
– Fix tranmission of removed Network Teleporter machines to clients.

Update 12/26/2018:
– Fix bug on hosted games where client teleporting causes the host player to also teleport.

Update 12/21/2018:
– Fix for teleporting "inside" the machine instead above it.
– Fix for exit direction not updating correctly from server clients.

Update 12/13/2018:
– Update to sync interface library with GPS Tool update.

Update 12/8/2018:
– Fix displayed network teleporter destination coordinates showing as the coordinates of the machine instead of the pad above it.
– Fix for user GPS tool waypoints not being shown in UI.

Update 10/25/2018:
– Fix double appearance of "All" filter option.
– Filter and sort settings are now retained on world exit/reload.

Update 10/20/2018:
– Fix setting of sort origin so distance sorting works correctly.

Update 10/11/2018:
– Add sorting feature to UI popup.

Update 10/3/2018:
– Latest UI fixes.

Update 9/26/2018:
– Handbook entry fixes.

Update 9/25/2018:
– Refresh build for release P22.
– Add room awareness.
– Latest UI fixes.

Update 8/26/2018:
– Fix teleport destinations improperly being removed from the destination list on server clients.

Update 8/10/2018:
– Remove debug messages logged when UI is open.
– Latest UI fixes.

Update 8/5/2018:
– Update recipe for FCE P21 changes.

Update 7/16/2018:
– Latest UI fixes/updates.
– Waypoint color states now show on UI.

Update 6/16/2018:
– Fix issues with drop down list selection tracking.

Update 6/14/2018:
– Fix for teleporter power cost changes not staying in effect if the player drops the teleporter suit mod.

Update 6/2/2018:
– UI Fix for filter label.
– Fix handbook entries.

Update 5/29/2017:
– Fix hotbar remote teleport suit upgrade click action to use current set FortressCraft mouse/key binding instead of assuming left mouse button 0.

Update 5/26/2017:
– Fix for missing GPS Tool interface DLL in Steam deployment.

Update 5/25/2017:
– Add new research, waypoint teleportation destinations, and suit upgrade.

Updated 5/20/2018:
– Initial release.