Forced

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Author: Masterplan

Last revision: 10 Oct, 2016 at 20:12 UTC

File size: 7.46 MB

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Description:

This is a (bounce-) modification for Titan Quest Anniversary Edition, which amplifies all ragdoll effects. Also included are (lore-friendly/-unfriendly) versions with increased monster spawn rate (with Xmax-mod bug fixed, e.g. Sphinx in Gizeh).
The inspiration for this modification comes from an old dll-mod "Super Flying Bodies" by Bman, which was included in the TQ Defiler.

1. Play

To play you simply start this mod from your "Custom Game" in single player with a dummy character, you will then be redirected to the main campaign, where you can select your actual character and start playing. Single-/Multiplayer settings are configured only after redirection.

2. Mod Contents

In the vanilla version of this mod the ragdoll behaviour of all skills (restricted to those which have ragdoll mechanics at all) have been amplified to the maximum amount possible. This includes the basic attack with melee and ranged weapons and most skills inflicting direct damage to enemies. However, it excludes skills damaging enemies over time or via retaliation.

Additionally included versions:
forced+x2_singlebosses: Added implementation of the x2-modification, e.g. roughly doubled spawn rate for non-quest enemies. Note, that all bosses will still only spawn once for a more lore-fríendly experience.
forced+xmax_singlebosses: Added implementation of the xmax-modification, e.g. effectively about four-fold spawn rate for non-quest enemies. Note, that all bosses will still only spawn once for a more lore-fríendly experience.
forced+xmax_multibosses: Added implementation of the xmax-modification, e.g. effectively about four-fold spawn rate for regular enemies and three-fold for bosses.

3. Remarks/Issues

Feel free to use anything you find within this modification to include in your own. In case you do include something I would be happy to see an acknowledgment and/or learn about your modification.
Starting different bounce-modifications in the same session, e.g. without restarting Titan Quest, may result in a crash during redirection. Also, if your game repeatedly crashes upon redirection, try restarting the game, entering the regular singleplayer, exiting back to main menu, and then starting the mod as described above.