War of Eight Peaks script overhaul
This Mod does not edit the startpos, therefore It is compatible with any other startpos mod.
– move either AI Skarsnik or AI Queek to Karak 8 Peaks depending on which faction was chosen to be played.
Playing as any faction except Skarsnik : move AI Skarsnik to Karak 8 Peaks. His old settlement is transferred to Necksnappers.
Playing as Skarsnik : move AI Queek to Karak 8 Peaks.
– Necksnappers are the the Mutinous Gits Faction renamed. I also reverted there flag to use the old one prior K&W DLC. (Thank you friend who doesn’t want to be credited ^^).
– Skarsnik, Belegar and Queek now start at war
– When played with AI. they won’t be able to make peace with each other
– prevent Dawrf AI from confederating AI Belegar
– prevent Greenskins AI from confederating AI Skarsnik
This mod aims to remove the silly Crooked Moon Mutinous Gits and try to flesh out the famous War of Eight Peaks instead. By doing the above changes I hope I’ll keep the 3 factions locked in battle and interact more with each other throughout the campaign.
– requires new games
– this is a script mod that edits the wh_dlc06_karak_eight_peaks.lua file.
– compatible with any mod that doesn’t change this file.
– you don’t need to play Skarsnik, Belegar or Queek to feel the changes of this mod. Playing as any faction (for example Grimgor) will make Skarsnik control Eight Peaks.