Improved Artillery Ranges

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Author: GrechHerald

Last revision: 27 Jul, 2023 at 21:51 UTC

File size: 94.21 KB

On Steam Workshop

Description:

Do you feel like the Ballistic weapons that fire on an arc in the game feel pathetic in one way or another?

Look no further, this mod aims to improve upon the range of the weapons until Community Balans Mod Run V makes its debut.
This mod only includes changes to the weapon ranges, other balance such as weight or damage is out of my jurisdiction and will occur in the future by the Airships Community Balans mod.
May not be 100% balanced. I applied some realism to them.

The Changes are as follows:
  • Mortar Range: 280m -> 750m
  • Ballista Range: 250m -> 650m
  • Heavy Bombard Range: 450m -> 1000m
  • Trebuchet Range: 400m -> 850m

Grenades are excluded as they’re pretty much the same as they were before.

Screenshots by Eliphaser

A thank you to the people in the Airships discord, including:
Zarkonnen, the Dev
kelpy
Ooorange
Eliphaser