Magic in our Veins: Perks V1.2
Magic in our Veins (MioV) adds many different types of blood perks, each granting a different blood material to the player which can be swapped with a banner within the holy mountain, but the bonus from each perk is still active no matter which actual material you choose.
Please leave a like. Likes and awards seem to be the basis for a mod’s "popularity" stat, so I’d suggest leaving a like on all the mods you use a lot. If you have a lot of points I would recommend leaving lower cost awards on the mods you actively use. Higher cost awards do not seem to boost "popularity" much more than lower cost ones.
Blood materials cannot be given when taking vanilla perks, so you must use the banner to get these. This is for mod compatibility reasons.
kenx00x’s Bleed More Liquids And Powders allowed you to change the blood material of the player through perks, but the mod didn’t allow you to change between blood types, and didn’t make you immune to your blood type’s effects. aka no acid resistance for Acid Blood, etc.
Use Goki’s Things to manage which of these perks you want to enable. You can let Goki’s Things disable perks from other mods and the vanilla game by turning on "Manage External Content" in the mod’s options page.
"Removable perks" by Horscht, who helped me with many questions I had when making this mod.
I also made The Immunity Compendium, which gives you the option to enable a bunch of immunity perks in case you don’t like the blood gimmick.
Next Christmas break I intend to update this mod quite heavily, but most of the new content will be toggleable.
Two new mods will be developed which will have this one as a requirement.
They will be "Magic in our Veins: Spells" and "Magic in our Veins: Loadouts".
You will NOT need to download these for this mod to work, and neither one will be dependent on the other.
Here’s a few of the features that will be added next update:
- Compatibility with Removable Perks will be introduced.
- The ability to turn on and off perks from this mod will be added.
- An option to make blood perks mutually exclusive will be added. This is being added for MioV Loadouts.
- Now that you’ll be able to turn off perks I don’t have to worry about bloating the perk pool.
Some of the perks that are being added are:
- Diamond Blood: Precious metals near you are converted into gold.
- Plasma Blood: You are immune to plasma beam and barrier damage.
- Rainbow Blood: A random material that used to damage you now heals you!
kenx00x, creator of Bleed More Liquids And Powders, who generously allowed me to use all of his mod’s files, glad to see there are other Slime Blood lovers in this world.
Goki, who allowed me to use his mod, Goki’s Things, as a reference for many features in this mod, and many features yet to come.
Horscht and all the wizards on the modding support section on the Noita discord, who were always there to answer any questions I had.
Viowlet on reddit, who created the Noita style text I used in the thumbnail. I did some custom pixel art over it, but if you ever just want the font here’s the link to the post: https://www.reddit.com/r/noita/comments/jp56ub/a_while_ago_i_made_noita_blackletter_this_is_now/
Lastly, feel free to use any parts of this mod you want, but I would really recommend looking through other, simpler mods if you want to understand how to mod something into the game. This one has a decent bit going on and wasn’t always that elegantly made. If this mod contains something you can’t find in another mod though, feel free to message me, I ain’t busy.