[ArcCW] Basilisk Auto-Mortar

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Authors: Dragoteryx, Arctic

Last revision: 14 Oct, 2020 at 06:56 UTC

File size: 2.28 MB

On Steam Workshop

Description:

"Call in a precision mortar volley."
— Description for "Mortar Team" killstreak, Call of Duty: Black Ops

Automatic mortar system that can fire up to 5 shells at a designated target.

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Overview

A mortar based on the M224, modified with robotic parts that allow it to acquire targets automatically and respond to fire missions. Use the mortar designator to paint a spot for it to attack. VOLLey mode fires available mortars one at a time, while BARRage mode fires every available mortar at once. Ammo count can be adjusted in console with arccw_mortar_ammo. TTT support just like the MAP-APS is also included.

Best used on maps with a clear, tall skybox and no invisible walls.

Mortar shells can be stopped with the MAP-APS, but unless several are laid across a wide area, they will have trouble intercepting the projectile.

Unfortunately, there’s a few issues with ballistic prediction at the moment. I’m waiting to see if I can get those fixed but I wanted to push the addon out sooner so people could play with it.

Credits

– Arctic: Code. Support me on Patreon for as little as $3![www.patreon.com]
– Fleshy Mammal: Animating the viewmodel.
– FA:S 2.0: Prox Sensor and M224 model, which this is hacked from.
– Dragoteryx: Ballistic trajectory code.
– (You): For your inspiration, your support, and your time. Here’s to (You)!

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[ArcCW] Arctic's Customizable Weapons (Base)Steam Workshop