BMCE – Black Mesa Character Expansion
Please report any bugs and issues you encounter with the updated version HERE.
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Black Mesa Character Expansion (BMCE) is an ambitious project to expand and enhance the variety of humanoid NPCs throughout Black Mesa; it is both a standalone mod and a modder’s resource for anybody to use towards their own projects, Black Mesa-related or otherwise.
BMCE includes the following:
- •ENHANCED SCIENTISTS AND GUARDS – Additional bodygroups and facemaps have been added to existing vanilla staff models to ensure that everybody gets a fresh new look.
- •GEARBOX CHARACTER VARIATIONS – Recreations of the cleansuit scientist, casual scientist, and "Otis" security guard from the Half-Life expansions are featured here!
- •REVAMPED FEMALE MODELS – Visual variety has been increased for female scientists to add beyond their vanilla options for hair and faces. Closed labcoats and casual variants have been added, and female security guards* have been added as well!
- •NEW STAFF TYPES – The meat of this mod! Seven new kinds of personnel have been added to fill out the various gaps in the facility: office workers, maintenance workers, engineers, custodians, cafeteria workers, paramedics and firemen!
- •NEW ENEMY VARIANTS – New zombie variations have been added for most of the new staff types.* HECU soldiers also have a much wider range of accessories to choose from, along with unique appearances for grenadiers, medics and shotgun soldiers. (Balaclavas are BACK!)
- •OVERHAULED FACE CREATION – The "character manifest" file which controls the game’s Face Creation system has various entries added or tweaked in order to make full use of the content in this mod.
*Not featured in-game with standalone BMCE, see the section below for mods that utilize them.
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BMCE works well on its own for spawning human NPCs with the features listed above, but it’s recommended for use with these chapter mods for full functionality:
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XenaTek has made a fantastic guide for using and modifying these models for your own maps or projects. CHECK IT OUT HERE!
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•Blooper Reel: Original green, grey and orange jumpsuit models, compilation, file formatting, additional texture work,
•CitizenFive: Casual Scientist model, original Casual Female Scientist model, new HECU bodygroups, character manifest overhaul, general texture work, driving Gus animation.
•Skessler: Cleansuit model, female security guard model, Updated Office worker model, closed labcoat model, Fireman model, Casual Female Scientist model, Female Office Worker model, new zombie variants, HECU balaclava, goggles, and gear, character manifest overhaul, new facemaps, new ties, arms model, restored and updated facial flexes, young Magnusson, optimization, model fixes, compilation, texture work.
•Vinnie: Construction worker model, Updated green, grey, and orange jumpsuit models and textures, paramedic, HECU gear, compilation, additional modeling work, rotary signs, thumbnail.
•Ninja: Original jumpsuit worker assets, model rigging
•Mirellanmål: Hitbox fixes
•MrSomeguy: Original office worker assets
•Cuppajava: Original casual scientist texture
•Arachnit: Additional rigging
•Admiral Sakai: Troubleshooting, testing
•Nolygarper: Troubleshooting, testing
•Nuclearpotato: Promotional images, testing
•HECU Collective: Remade HECU gasmask and helmet
•Valve: L4D worker jumpsuits, reflective vests, hard hats, Zoeys’s ponytail, CS:GO balaclava
•Yager/2K: Spec Ops The Line soldier cap
•Rockstar: GTA5 Factory Worker outfit and Fireman uniform
•Bioware: Mass Effect 3 Female hair meshes
•Capcom: Dead Rising 1 Zombie head
•HECU Collective: Improved HECU Headgear