Breaching Charge

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Author: Sevan

Last revision: 6 Jun, 2019 at 21:38 UTC

File size: 1.1 MB

On Steam Workshop

Description:

Description:
This weapon can plant multiple explosives on any surface.
This includes: Vehicles, Players, NPCs, Props, Doors, etc.
Not only does it open traditional doors, but also fading doors as well. The detonator is also not specific to the person who plants it. So if you choose to you could plant the explosives and hand the detonator to someone else. If you do not plant near a door, it will act as a traditional explosive, allowing for dual purpose.

Features:

  • Works with any gamemode.
  • You can place traps on weapons.
  • You can stack explosives.
  • Just download it already.
Recent Updates!:
If you are updating the addon make sure to do the following.
  1. Un-install the addon.
  2. Run the command "menu_cleanupgmas" in console.
  3. Re-install the addon and restart the game.

  • THE RECENT PATCH ISSUE/ERROR HAS BEEN RESOLVED.
  • Added the option for doors to be busted down.
  • Added the option for props to be unfrozen.
  • Added the option to change what surfaces you are allow to plant onto.
  • Fixed console commands.
  • Reloading in singleplayer will now warn the player that you cannot drop the detonator. It will also remove itself if the player has no ammo.
  • If some player models do not work you can negate this with the new console command.

Info/Use:

  • Primary fire to detonate.
  • Secondary fire to plant.
  • Reload to drop detonator. (multiplayer only)
  • You can acquire more ammo from the entities menu under "Sevan’s Ammo."

Console Commands:

sv_breachingcharge_startingammo (number)(default is 3)
sv_breachingcharge_enabledoorbust (number)(default is 0)
sv_breachingcharge_enablepropunfreeze (number)(default is 0)
sv_breachingcharge_debughands (number)(default is 0)

sv_breachingcharge_canplace (number)(default is 0)

  • 0 = Can place anywhere.
  • 1 = Can’t place on players.
  • 2 = Can only place onto the world and doors.
  • 3 = Can only place onto doors.

Credits:

  • Programmed by Sevan
  • Models ported by Minic23

Bugs:
If you have any issues feel free to join my discord.