Trait and General Overhaul – Epic Roleplay Mod

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Author: TheZuma

Last revision: 27 Mar, 2016 at 19:17 UTC

File size: 395.26 KB

On Steam Workshop

Description:
THIS MOD ADDS IN A COMPLETE OVERHAUL OF THE TRAITS, AND ADDS IN A NEW GENERAL UNIT

I’ve always thought that the trait system of Total War: Attila was a bit lame.
Oh, my general turned out to be stupid and ugly in turn 4!

Well not with this mod, m’ladies!
Now you’ll get 8 traits from turn 1, from 8 different categories
These are the following categories:
Physical
Mind
Personality
Army management
City Management
Weapon Skills
Wealth
Bonus Trait

(Pssst, and if you don’t get one, you’ll get a neutral trait when you click "next turn")

THIS MOD ADDS IN +100 NEW TRAITS
For examples, take a look at the pictures above!
(123 to be exact; 19 physical, 17 mind, 19 personality, 19 army management, 19 city management, 19 weapon skills, 3 wealth and 8 bonus…)
(So there’s principally 1.010.248.392 Uniqe combinations…. PRINCIPALLY. Some traits are more rare, so take this knowledge with a grain of salt…)

These traits also give huge benefits/penalties.
You’ll never just pick a random general again!

There’s also triggers! If a son’s father has some specific traits, then there’s a great chance the son will have them aswell! (I tried to have a fully dwarven family…)
Some traits can "evolve" too through the triggers. For example, if you got a person with the trait "plumb" and you assign him to be your governor, then there’s a chance he’ll eventually "evovle" the trait to "fat".

This mod also adds in a unit similar to my "Epic Generals" mod, but way more balanced. This unit’s stats depends heavily on the traits the general has. (Pssst! Don’t use a fat and blind man as general)

This mod should be compatible with everything but trait mods!
Also, if you don’t like the new general unit, and you want the traits only, try my other version: Trait Overhaul Only – Epic Roleplay Mod

Also, without these persons, the mod wouldn’t be here: Prometheus, Agrez and Skidvar
Prometheus basically learned me the basics of scipting and was ready to help me at any time.
Agrez helped me test the mod, and even find my little mistake 😉 And cheered me up when it seemed hopeless to finish it.
Skidvar also helped me a lot with scripting and how it works.

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I hope you’ll enjoy it, it took a really long time to make!
S.P.Q.R