Spirits of the Realms (over the top terrain traits)

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Author: Dr Jimothy

Last revision: 31 Mar, 2022 at 18:55 UTC

File size: 344.06 KB

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Description:

Adds some stupidly powerful / nerfed traits that give huge advantage in specific environments but terrible disadvantages everywhere else. Specialization to its most extreme, basically.
These traits should only be addable via console or character creation since I actually removed the part that technically makes these commander traits, despite them still functionally being commander traits. For adding via console use [terraintype]_king for example desert_king and winter_king.

Probably won’t be developed any further as I made this cos I was burnt out from something else. If anyone wants to take this concept and expand on it in any way please feel free.

Edit: just realised that I gave these traits -200 advantage and only +100 terrain advantage. That’s been swapped so the traits will work as intended now.