[GS] Unity Empire – John Riccitiello
You need the Gathering Storm Expansion.
Unity Empire – Unity Runtime Fee:
Earn Gold per turn from all cities that have met civilizations and city-states:
If the target civilization’s city population is greater than 5, Unity Empire gains 1 Gold per turn.
If the target civilization’s city population is higher than 10, the Unity Empire gains an additional 1 Gold per turn for each additional population.
When Unity Empire completes civic "capitalism", the amount of Gold acquired increases to 5 times.
After acquiring Gold, the corresponding amount of Gold is deducted directly from the Treasury of the acquired civilization (without turning the gold balance negative).
Microtransactions Store:
Unity Empire’s unique building of neighborhood district. Provide +5 Gold per turn.
Allow the city to train "Data Analysts" unique unit.
Data Analyst:
A civilian unit unique to Unity Empire.
Can only be produced in cities that have building "Microtransactions Store".
Can enter the territory of another civilization.
If it in the territory of a city of another civilization at the beginning of the turn, you can earn Science equal to 5 times the population of the city (at standard speed).
John Riccitiello – Resource Fee Strategy:
Plots where all undiscovered Strategic Resources are located +3 Gold, and plots where discovered Strategic Resources are located +8 Gold.
+1 maintenance cost for all combat units and spies.
This egg only affects some MOD leaders.
If the archetype of the other civilization is from the Unity game, double the gold earned from the city of that civilization.
Now Support English.
If you have any suggestions or find any bugs or translate problems, please report to me as soon as you can.
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Gathering Storm