Para Bellum submod – Multiplayer patch

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Author: AveMetal

Last revision: 21 Sep, 2023 at 20:37 UTC

File size: 563.2 KB

On Steam Workshop

Description:

This submod brings a stable experience for Para Bellum during multiplayer campaigns, by getting rid of all the scripts mechanics of the mod, minimizing the desync and corrupted saved games that can happen in multiplayer.

Installation instructions:

1. Subscribe and place the Para Bellum submods above the main Para Bellum mods in the Mod Manager.

IMPORTANT:

To play Para Bellum in multiplayer both players have to subscribe and activate in the Mod Manager the exact same contents in the same order, so the number of files in the Total War Rome IIdata and Steam Workshop folders match in both cases (TeamViewer is a good option to check this quickly). Do not add new mods once your campaign is started, and it is advisable to save often as in MP the information between the users can be corrupted easily, if your game crashes/desyncs/disconnects at some point, check that your last saved game available at: C:UsersYOUR_USER_NAMEAppDataRoamingThe Creative AssemblyRome2save_games_multiplayer
has the same size for both players, if not, send the bigger one to your friend and overwrite the file or use a previous saved game that matches in size.

Also I recommend to save your games locally and avoid the scripted parts, like Para Bellum Population as scripts are not very multiplayer friendly (though this submod nullifies its effects), and if you have further issues, make a:
-> Clean mods installation

Para Bellum – Steam group
Para Bellum – Discord server[discord.gg]
Para Bellum – Official Mods Collection
Para Bellum submods & Compatible mods


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