(TSL) Mare Nostrum (Mediterranean Map)

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Author: ethan is myself

Last revision: 15 Jul, 2022 at 00:56 UTC

File size: 19.46 KB

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Description:

This is a vast extension to the "Fall of Rome" scenario map, with much more detail. Included is the entirety of the Mediterranean, along with much of Northern Europe, Southern Britain, the Sahara Desert, and Western Asia. Terrain is accurate to its’ real-world counterpart, with a handful of creative liberty (Especially with natural wonders). All rivers were pathed by hand, with rivers being placed where they correspond in reality. (Main rivers being the Tiber, Po, Danube, Rhine, Rhone, Seine, Loire, Tagus, Euphrates, and Tigris, with surrounding rivers placed accordingly). Lakes and shorelines are as true-to-life as I could make them. With that being said, this is, of course, not a 1:1 recreation of the entire Mediterranean, and my main ambition with this map was to be able to play as a conquerous Roman Empire (As such, the near entire Roman Empire, c. 100 AD, can fit within this map).

Most other Mediterranean maps have thin and underdeveloped islands, so I’ve made sure to make the main islands of the Mediterranean more prominent. Majorca, Corsica, Sardinia, Sicily, Crete, Rhodes, and Cyprus are all noticeable.

Most other Mediterranean maps also have random or sparse resources, which I found to be pretty boring on such a large map, and so all resources were placed by hand on this map, with In-game/Real-world geography in mind (No animals in the deserts, a silvery Spain, copper in Cyprus, northern bison, horses in grassland, oil in the black sea, etc.)
Note: Bison are displayed as Red squares on the world-preview screenshot (With the exception of 1 cocoa in the south-west desert that is also a red square).

Civs and City-states are placed corresponding to their real-life locations if the map is loaded with the scenario.

Playable Civs:
Romans, Byzantines, Celts, Egyptians, Venetians, Ottomans, Persians, English, Germans, Greeks, Huns, Moroccans, Portugese, Russians, Carthaginians, French, Mongols, Spanish, Babylonians, Austrians, Polish, Assyrians, (22 total)

22 City-states are placed accordingly around the map.

Feel free to post any suggestions or terrain oddities I may have missed (Though I didn’t spot any, and went over the entire map in-game in search of any oversights. Even so, it’s a big map so let me know if I missed anything 🙂

Just load the scenario through the Mods tab in-game to enable True-Starting-Locations.

Enjoy! 🙂

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Required DLC:

These DLC should be installed in order to use this item.


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