[arknights]Muelsyse/缪尔赛思[明日方舟]

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Authors: 阮糖面包, Kazehaya

Last revision: 31 Jul, 2023 at 12:38 UTC

File size: 13.67 MB

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Description:

Muelsyse.
*Ecologist
Blood 150, Hunger 150, Sanity 300.

Initial Carry ① Ecological Wand ② Leaf Umbrella ③ Flow Form *1 ④ MiuMiu’s Backpack ⑤ 5 Random Miu-Style Dishes

Abilities:
Pure Water is Life: Muelsyse can use Ecological Adaptation to create a Flow Form.

Open Water is Life: -25% of materials required to make all items.

MiuMiu loves shiny things, so you can craft rainbow gems!

Since Muelsyse is a water sprite, of course she can ignore all the negative effects of humidity; Flowform and Muelsyse can walk on water without drowning. Muelsyse can fall in the sea without negative effects.

Muelsyse is not a fire elf, therefore she fears scorching heat and takes double damage when overheated, but does not catch fire.

As Rhinelab’s youngest ecological director, naturally, Muelsyse can grow crops with her empty hands. Same with Wormwood. Muelsyse can talk to plants on a large scale. Plants grow 50% faster in a minute after interacting with her. Plants also love the Muelsyse, so Muelsyse will not be harmed when picking plants (including cacti and roses).

Pets/Followers
1) Muelsyse’s Toast Puppy: A cute dog that is the only one of its kind in the world, will only be born in Mandrake Plains during dusk, and can only be adopted by Muelsyse. The puppy comes with 4×4=16 storage compartments, and has a freshness function (same as the fridge, but can also store items other than food), and close enough to the puppy can restore 2.5 san per second. It’s really cute and adorable, you guys should go and adopt it! Be nice to this lil cutie! Exclusive props include a cute little fried egg kennel, if you are not taking the puppy on the day of the expedition, please be sure to let the puppy stay in the kennel!

Note: Don’t worry about the puppy getting harmed, nothing can hurt its health, it is invincible.

Muelsyse’s Slime: A magical slime that is the only one of its kind in the whole world, and is found in the Pig Village with its neighbour, Grom, and spawns slime that is used to make magical items!

Persimmon Tree: grows randomly in all corners of the Eternal Continent, you are welcome to use persimmons to make Muelsyse’s exclusive cuisine~.

④ Flow form: consume 50 ecological adaptation to make, the production CD is 25s. Initially, it will appear as a water drop, and can only be included in the Miu Miu’s item bar (backpack is not allowed), other characters cannot pick it up. Place it on the ground, and use the right click of any character to summon it into the form of a water body, which will replicate the character’s blood and attack coefficients and mitigation multipliers at a rate of 0.9. If the character is wearing equipment, the form will copy the character’s properties after being influenced by the equipment (so best to summon a flow form to replicate you after you are wearing an equipment). Each aqueous form lasts for a maximum of 24 minutes (Tactical Point status (the initial water drop that has not replicated) does not count as duration, and counts from the time it is summoned). It can attack empty-handed with an attack power of 34. It can be equipped with equipment for the head and hands as well as body parts. Up to five pieces of it can be present at the same time.

Each attack by each Flowform can steal one point of Attack Power from the target of the attack (Steal: -1 for the opponent, +1 for the Flowform), up to a maximum of 25 points per enemy unit, with each Flowform increasing Attack Power by up to 25 points.

Note: items worn by flowforms will return to Muelsyse’s bar box/ backpack once they disappear, make sure you have enough space (perhaps keep your stuff with the puppy?)
Note 2: the

Eco-adaptation: can be a max of 100 points (appears at the top right corner of the screen, can change its location by right click)
①How to increase Eco-Adaptation: Planting seeds +1, Planting trees +1, Talking to 10 plants +1, when humidity exceeds 60, Eco-Adaptation goes up by 1 per second.
②Consumption: crafting flow shape-50, consume 5 points to bring the humidity of a plot back to full.

Props:
① Muelsyse’s wand: attack power 34, attack distance 8, no durability. Left click to attack, and right click on a planted plot consumes 5 Ecological Adaptation to bring its moisture back to full. (Click X to retrieve wand, no matter where it is)
② Leaf Umbrella: 100% heat insulation, 100% waterproof. No durability. Cannot be crafted.
③ Mulesyse’s Exclusive Backpack: Initially comes with a 16-compartment backpack with 30% Freshness preservation skill, and 5% movement speed bonus.
-The backpack can be insulated by giving it Deerclops’ Eyeballs and Ice Cubes, and gradually become permanently insulated by the items given, up to a maximum of 1 Eyeball and 200 Ice Cubes.
-The backpack also gains protection from the cold, gradually reaching permanent insulation through items given, up to a maximum of one sunfish and 30 cowhairs.
-If Muelsyse is injured, the backpack drains 10 satiety and returns 10 hp every 20s.

Skills (appears at the bottom left corner of the screen, can change its position by right click)
First icon: immediately summon a flow form using 50 Ecological Adaptation, CD 25s. It will last 24 minutes, maximum of 5 can co-exist.
① Progressive Rundown: immediately returns 30 Ecological Adaptation. cd 120s (2 minutes).

② Ecological Coupling: consumes 30 Ecological Adaptation to return 5% blood per second to all flow forms and increase damage reduction by 25% for 15s. cd 35s.

③ Shallow Non-Entropic Adaptation: consumes 50 Ecological Adaptation to restore 100% blood to all Fluxforms and refresh their existence. cd50s.

No skeleton is created upon death. Muelsyse in ghost state can be resurrected using any of the flow forms (any form). All flow forms disappear after resurrection.