Char+Assist: May (Super Benbo Quest: Turbo Deluxe)

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Author: RyanArcher29

Last revision: 15 Nov, 2023 at 22:53 UTC

File size: 3.25 MB

On Steam Workshop

Description:

Martial artist anime girl May embarks on a new quest to shatter the skeletons of everyone in Fraymakers! Her sudden bursts of speed and hard-hitting attacks will make quick work of those who stand in her path!

CREDITS:
– Coding help (direct/indirect): DJN, Exo, Radzo, and PsnDth.
– Animation help: Obelisk.
– Ideas/suggestions: Kactus Guy for Up Special freefall meteor (which also paved the way for the direction of Up Special itself), and Mr. Marowak for his tutorials on Benbo Quest tech (rest in peace).
– Mods used: Camera Controls by Kactus Guy, Project Cleanup tool by ZardyZ
– Sprites/sounds ripped: MookalH (Spriters Resource) and UndertaleModTool by krzys-h.
– Extra alt palette references: Baconpal (BENBOST album cover), Superjustinbros and MisterMike (Spriters Resource), tmasterbiscuit (the Benbo Celeste Sticker on tenor), and the SilvaGunner community (Ultimate Angler thumbnail).
– Motivational support: any fellow Benbo Quest fans in the McCleodGaming Discord server who left comments on my WIP clips. Hope you guys especially enjoy playing the mod!
– Music used: Parodoxigent (BENBOST Bandcamp album[paradoxigent.bandcamp.com]).
– Benbo Quest series is owned and developed by Thumbtack.

CURRENT BUGS:
– Jab/FTilt system is a bit jank. It’s possible to simultaneously make button and right stick inputs for FTilt, and holding the left stick/movement buttons the opposite way of the Right stick produces inconsistent results.
– Intangibility doesn’t show on animations with multiple image layers (like getup attack). Likely not something for me to fix unless I want to remove the trails.
– Assist might hit the wall multiple times. The speed formula changes upon collision so that May can better move away from it, but this may still occur. Don’t know how to go about this one besides giving a manual cooldown.

THINGS THAT MIGHT BE HARD TO FIGURE OUT:
The Neutral Special projectile does not have a hitbox until it is struck.
Consecutive Up Air’s will decrease in travel length per airtime.
Per hit, the assist will increase vertical and horizontal speed, with the latter only doing so in May’s initial travelling direction, so if she’s going the other way from wall collision, the horizontal boosts will work towards her instead.
"Super Jump Punch" technique: hold Up or Jump before(?) frame 3 of Dash Attack to fly into the air.

Check out Super Benbo Quest: Turbo Deluxe, recently updated with new features! A really bizarre action platformer that… well, has quite the presentation.
(Seizure/volume warning)
https://thumbtack.itch.io/benboquest