Ars Magica

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Authors: Necronto, vzellmeister

Last revision: 23 Sep, 2020 at 01:05 UTC

File size: 2.23 MB

On Steam Workshop

Description:

"Imagine a world where myth is real. Faeries dance in forest glades, angels protect the Church, demons corrupt the weak, and wizards wield magic beyond the ken of other mortals. You play these magi, gathered in covenants with your allies and servants, unlocking secret powers and creating wonders. When adventures draw you out into the medieval world, your stories are the stuff of legends."

This mod aims to be an (as faithful as possible) adaptation of the tabletop RPG Ars Magica.

Implemented (as of 23/09/2020):
– Basic traits (e.g.: magical gift, mage)
– Magic skills and spells framework

A tentative roadmap is as follows:
– Implement basic hermetic magic trees, spells, longevity potions, etc.
– Implement changes to vanilla’s history and map to represent covenants of the Order of Hermes, including the introduction of canonical characters such as Bonisagus and the other founders, Notarius, etc.
– Implement deeper and more interesting events, mechanics and endgoals for hermetic playthroughs,
– Implement other magical traditions and supernatural beings (distant future)

!!! THIS MOD IS STILL IN VERY EARLY DEVELOPMENT AND IS NOT CURRENTLY PLAYABLE IN ANY RELEVANT WAY !!!

If you are interested in CK3 modding and would like to help with this mod, just drop a comment down below. All help is very welcome, as there is a lot of work to do if this mod is to do justice to the original tabletop RPG.

JOIN OUR DISCORD SERVER TO OFFER IDEAS, HELP, SPELLS, HUMAN SACRIFICES, ETC.: https://discord.gg/YYWmjRR