Cannon Targeting Fix ALL FACTIONS

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Author: Austino Bandito

Last revision: 7 Dec, 2023 at 05:30 UTC

File size: 108.54 KB

On Steam Workshop

Description:

I’m not a fan of how ineffective cannons are. As it stands, cannons will shoot at entities that are close to the center of a unit, hugely over-killing like 5 dudes.

With this mod, cannons will no longer prefer central entities of a unit when selecting a target and will instead target random entities throughout the unit. This mod does not effect the accuracy of the cannons, just the entity they choose to shoot at. This mod works on cannons that have artillery runes attached.

This mod affects the following units:

Skaven Warp Lightning Cannons and ROR variant

Cathay Grand Cannons

Empire Great Cannons and ROR variant

Dwarf Cannons and artillery runes

Vampire Coast Carronades and Necrofex

Khorne Skullcannons

Lizardmen Ancient Salamander, Bastilidons, Stegadons, Stegadon mounts and Troglodons

This mod doesn’t work with SFO according to players, here is a link to the SFO compatible version that a gentleman made.

https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3043553194
https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3043553194