Traits Expanded

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Author: Kirtash

Last revision: 27 Dec, 2023 at 09:35 UTC

File size: 4.1 KB

On Steam Workshop

Description:
Supported versions
  • V65

Description

In vanilla, there are 3 traits, glutton, fighter and sprinter, this mod tries to expand upon this aspect by adding the following traits:

  • Animal hater: 10% better hunter and fisher.
  • Animal lover: 10% better herder.
  • Green thumbs: 10% better farmer.
  • Geologist: 10% better miner.
  • Calm: 10% better administrator, 10% less chances to become insane.
  • Careful: 10% less chances of workplace accidents, consumes house’s furniture 10% slower, age span boosted by 10%.
  • Genius: 10% better at laboratories and libraries.
  • Industrious: 10% better at workshops (like carpentry, smithy etc) and refineries, 10% less chances of workplace accidents, 10% boost to speed.
  • Patriotic: 10% more loyal and lawful, trains 10% faster at both barracks and archery ranges.

Each trait may have other traits they wont have at the same time, for example, an animal lover citizen wont have animal hater trait.

What is a trait?

Traits are stat boosts that are applied per citizen based on a chance, the chance depends on the trait, genius have a lower chance of appearing than animal lover for example.
A citizen may have several traits, just one, or none. Each stat boost only applies to that citizen.

Compatibility

This mod only adds, it doesnt touch any vanilla file, therefore it should be compatible with all mods.
Cant be added/removed to/from a save.

Notes

If you find any bug or error, let me know!
Got any ideas for a new trait? Post a comment!
Any feedback is welcome, have fun and enjoy!