Traits Expanded
V65 – V70
Traits Expanded adds the following traits:
- Animal hater: 10% better hunter and fisher.
- Animal lover: 10% better herder. Tilapis have this trait more often than other races.
- Green thumbs: 10% better farmer. Cretonians have this trait more often than other races.
- Geologist: 10% better miner. Garthimi have this trait more often than other races.
- Calm: 10% better administrator, 10% less chances to become insane.
- Careful: 10% less chances of workplace accidents, consumes house’s furniture 10% slower, age span boosted by 10%.
- Genius: 10% better at laboratories and libraries.
- Industrious: 10% better at workshops (like carpentry, smithy etc) and refineries, 10% less chances of workplace accidents, 10% boost to speed. Dondorians have this trait more often than other races.
- Patriotic: 10% more loyal and lawful, trains 10% faster at both barracks and archery ranges.
Each trait may have other incompatible traits, for example, an "animal lover" citizen wont have the "animal hater" trait.
Traits are stat boosts and/or reductions that are applied per citizen based on chance, the chance depends on the trait, for example, genius have a lower chance of appearing than animal lover.
A citizen may have several traits, just one, or none. Each stat boost only applies to that citizen.
Traits are a way to give flavour to your citizens, adding a bit of text to their bio.
This mod only adds, it doesnt touch any vanilla file, therefore it should be compatible with all mods.
Requires a new save, cant be removed from a save.
If you find any bug or error, let me know.
Got any ideas for a new trait? Post a comment!
Any feedback is welcome, have fun and enjoy 🙂
Mod ID: 3123118819
Revisions:
Old revisions of this mod are available below. Click the link to download.