Choose Colonial Trade Goods
Are you tired of save scumming to get that perfect trade good in your colony? Maybe you want to role-play, and it feels weird for the capital of your crown colony to only be able to produce fish or naval supplies? Or maybe you just want your every colony to produce cloves? If so, this mod might be for you.
What does this mod do?
At around 600 settlers, an event will pop up for every one of your colonial provinces. The event will pop up for human players only. At that point you can choose any trade good in the game (so not limited by colonial regions) to be produced in said colony, or you can just keep the one it produces currently – and that’s pretty much it. Enjoy!