Global NPC Group Spawner (Mapwide Auto Spawner)
This is an addon that allows you to easily make groups of NPCs that can later be spawned automatically all over the map. It can be used to simulate a battlefield, or to add ambient NPCs to your map, or anything of that nature. It uses AI nodes to find spawn positions, so the map you are playing on must have a nodegraph.
– Supports most NPCs, including VJ Base SNPCs and nextbots.
– The groups you create and their contents are saved automatically whenever you make any changes!
– You can put groups in different categories (sets) by renaming your group like this: CategoryName: GroupName (The set will be created automatically!)
– You can change what spawn chance a group should have, and you can change how many instances of that group can exist on the map at once.
– You can activate or deactivate groups whenever you want! You can also do it to all groups at once, or to all groups in a certain category.
– You can set what spawn chance a certain NPC should have.
– An NPC will normally spawn with their default weapons, but you can change what weapons a particular NPC can spawn with.
– Lots of options to determine where NPCs can spawn, including a system that allows you to create areas that restrict or force spawning for all/certain NPC groups.
– Other miscellaneous options.
In order for anything to spawn you will need to:
– Make sure the current map has a nodegraph.
– Add at least one group.
– Activate the group (by checking the checkbox to the left).
– Add at least one NPC in that group.
– Check the "Enable Spawning Module" checkbox.
The map needs a nodegraph in order for it to work! If it still doesn’t work even though you know there is a nodegraph, try setting "ai_norebuildgraph" to "1".
NPC Daemon: https://steamcommunity.com/sharedfiles/filedetails/?id=2574407396
Zombie/NPC Invasion+: https://steamcommunity.com/sharedfiles/filedetails/?id=597017711
ZINV – Zombie/NPC Invasion: https://steamcommunity.com/sharedfiles/filedetails/?id=179517028