Helios-MSC2-RE

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Author: jrandall

Last revision: 11 Dec, 2023 at 14:42 UTC

File size: 218.11 KB

On Steam Workshop

Description:

CV Class 16, Core 9, Unlock Level 25 – Reforged Eden only

Primary roles: Module Space Carrier, Helios Module bays, Upgradeable, Solar, Warp, Shield, Storage, Utility, More.

Unlisted Vanilla version – Helios-MSC2-VA – Can be found here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3109918567

Quick update 12/11/2023 – Fixed missing gravity in front few blocks in cab area by moving front gravity generator forward a few blocks. I rearranged 02 tanks in area keeping the same part count as before. I tested gravity in mid ship as well to make sure there are no gaps. No other changes were made.

Quick update 12/10/2023 – Fixed some missing textures in module bay 4. No other changes were made.

The Helios-MSC2-RE is brand new ship based on the Helios-MSC (Module Space Carrier). I felt it was about time to make a new version of the ship to accommodate all the new parts and features in the game as well as re-think the layout and try to make optimizations.

Helios-MSC vs Helios-MSC2

The Helios-MSC2 is lighter weight version of the original as well as less expensive. A main design choice was to make the new version in carbon substrate vs hardened steel. This allows for more stock thrust power. Another choice was made to change the layout as well as add 2 additional standard Helios module bays vs the original. The drop ship bay is now on the front of the ship directly attached to the hangar vs the rear of the ship. This allows for loading without needing to move creations to the rear of the ship. Beyond material and layout changes, the MSC2 was built to accommodate many new parts such as RE shield parts, more potential on board storage and production, more thrust upgrade options, and even a fusion reactor + additional advanced generator options.

Stock Features

The MSC2 comes with 6 standard Helios module bays + 1 Helios drop ship bay, 2 med bays, 60 light year warp drive, advanced shield, long range radar, 7 point wi-fi, 4x320K storage, 120K ammo storage, drone defense (16 minigun turrets), crew area, core room, 2 engineering bays, Part Info LCD (Located in bridge with P menu option on). The ship also comes with 48 total solar panels (24 small, 24 large), Teleporter, 2 advanced generators, fridges, armor locker and repair, o2 and dispensers, and passenger seats.

Upgrade options

You can add up to 16 additional thrusters, a fusion reactor, 8 small, 8 medium, and 3 large shield parts, 2 fill in 640K storage controllers, repair bay and console, 4 additional advanced generators, 1 1×3 generator, offline protection, 2 additional constructors/deconstructors, aux and quantum cores, and 4 small constructors. See P menu option "Upgrade info" and view more detailed part upgrade information in the bridge.

Offense and defense

The hull and interior are built with carbon substrate. It has 16 minigun turrets and an advanced shield (many additional shield parts can be placed), 120K ammo storage. The ship is not built for combat but does have perimeter drone defense.

Features Summary:

1. CV Class 16, RE core 9, unlock level 25
2. 6 Standard Helios module bays, 1 Helios drop ship bay
3. 4x 320 Storage, 120K ammo storage
5. 2 Advanced constructors, 2 med bays
6. 7 point WiFi, O2 and dispensers, Armor locker and Armor repair
7. Teleporter, long range radar, 60 light year warp drive
8. Advanced shield with many upgrade options
9. Hangar, massive flight deck
10. Many upgrade options including thrusters, generators, shield parts, storage, production, repair bay
11. Upgrade info LCD (P menu option) viewed in main bridge.

I hope you enjoy!

Notes:

If you are familiar with the original Helios-MSC, then you may feel right at home. The modules work the same as before and the MSC2 works with all existing Helios type modules. The main goal on this new version was to both optimize it as well as offer more upgrade potential and locations for new parts (RE). The original had a tougher hull however this version has far more shield potential plus better thrust performance with more upgrade options.

Also to note, The Plutus-M2 mining module can only be docked to module bays 2,3,5, and 6 due to it’s setup. Module bay 1 is meant for a production module being close to bridge and on board production area, but can park most all modules expect the Plutus-M2.

If you want to know more about the base function and module system of this ship, the original Helios-MSC post explains this much better than this post. You can view it here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2390598756

One last thing, here is a link to the Helios module collection.
https://steamcommunity.com/workshop/filedetails/?id=2391935700

You will find many modules to use with this ship made by several different authors. The ones I directly made are the Helios-P-Module, Janus-ASV, Apollo Drop ship module, and the Plutus-M2. However there are many other types of modules including storage, production, farming, combat, etc.