SirCampalots Fleet Action mod – Experimental
Experimental version of SirCampalots Fleet Action mod. This mod was made specifically tailored by request from someone who had a modded galaxy with too many low tier systems, which made his playthrough too dull.
This mod was specifically made to not only upgrade all enemy bounty fleets depending on difficulty level of the individual star systems, but also to make bounty fleets with warning level 19 or so appear in all star systems below 10-12 or so, all the way back to 2-4 star systems or so (I did try to kinda spare the starter system, but no guarantees here).
It is meant to be installed mid-game. Don’t try this mod for a new playthrough unless you like fighting level 17 ships in all star systems beyond the starter system.
This mod is identical to SirCampalots Fleet Action mod except that low to mid tier systems will mostly have similar fleet bounty missions to the mid tier star systems. Use at your own risk!
This is an experimental mod! It may significantly change your playthrough!
This also means that I’m probably not gonna make any changes to this mod. Consider this mod as-is.
Having said that, this mod is quite savegame-compatible, if you don’t like it, you can disable it and continue playing your existing playthrough. But keep in kind that star systems with the modded bounty groups will remain.
If you want a mod like this, but with a different balance, please let me know in the comments below.
If you want a less unbalanced version of this mod, you can find the original SirCampalots Fleet Action Mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=2898393505