special units mod

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Author: Chillsta_93

Last revision: 21 Jan, 2019 at 17:23 UTC

File size: 37.64 MB

On Steam Workshop

Description:

This mods adds in a few units to different factions of the game. These units are fantasy or can be used for fantasy purposes.

Rome – steel plate legionaires, Imperial spears, Fire Mages, Tribolt Bastillae, General unit
Suebi/some other barbarian factions – Forsakened (masked berserkers), giants, armored giants, General Unit
eastern Rome – Magic Archers, War Maidens (elven inspired units)

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– Planning on doing a giants
– Also planning on trying out different siege engines – tribolt bastillae

any sugguests on what I should try to make and I’ll see if it is possible with the attila engine.

Enjoy!!!!

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UPCOMING UPDATE – will be released in a day or two

brace ya selves for a interesting update which will serve as a test run for these units

– Giants – 2 giant units
– Tribolt bastillae – fires three bolts instead of one and an explosive variant. can also place on walls
– some random elephant unit – u can ignore the unit it if u want as I’m testing for mumakil from LOTR. The elephants are normal sized atm however

I know these have nothing to do with fire mages but ay they fun to use so why the heck not.
giants are not overpowered either

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sorry fellas you was probably wondering why the hell it wasnt working haha my fault rookie error it should be working now!!

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UPCOMING UPDATE:

– two new units: magic archers and war maidens

both units are based off each other, throughout the weekend you’ll see pictures of both. I’m starting with the magic archers so you might see a picture of them tonight.

there are a couple of cool things I want to try out hopefully they’ll pay off if not they’ll still be fun to use.

Dw I’m still working on campaign inplementation 🙂