Wrath TPS version

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Authors: Igoreso, Red Dragon

Last revision: 29 Jan, 2018 at 06:16 UTC

File size: 843.9 MB

On Steam Workshop

Description:

Third Person Shooter version of the Wrath mod with 40% chance to trigger FPS perspective executions while executing

Instructions

– F1 or F2 in game to bring up the setting menu to adjust FOV, sensitivity, invert Y-axis things as such

– Press CapsLock to start a 10 seconds duration slow motion, cancelable by pressing CapsLock again and with 6 seconds cd between use

– Enter to enter/exit top down shooter camera mode

Read these before asking questions

Don’t know how to play with mods? Having other troubles? Read this workshop mods guide

– Please read the 1.666/1.333 QA before asking FPS/TPS related questions

– TPS perspective only works for the campaign mode, if you’re looking for playing TPS in survival mode check out the Survival Overhaul Mod

– Massive FPS drops are expected on large maps

Known bugs

– The speed increase executions in speed maniac mode is disabled

– Closer than usual camera zoom in third person executions sometimes

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Detailed description copy-pasted from the original mod
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-Current features-

Gameplay

– "Super Human Reflex" feature added, press keyboard "caps-lock" to activate a 10 seconds max bullet time,
with 6 seconds cooldown and cancelable during use by pressing "caps-lock" again

(hint: they are usable during executions as well)

– All playable heroes in game (including survival mode) switched to a semi customized SWAT model

Sound effects related

– New AK47 gun sound (credits to https://www.youtube.com/user/BlinkFarm )
– New mp5 gun sound
– New rifle and shotgun sounds (from the game Opertaion Racoon City)
– Muffled hero’s voice during combat
– Edited a few radio lines
– Edited hero’s reaction to the Marina level raid and completing the first phase of the crusade in Downtown
– Slightly increased the volume of the reloading sounds of all weapons (expect flamethrower)
– Shotgun’s firing sound now sounds slightly louder and more powerful
– Shotgun’s pump action sound is now more mechanical
– Removed 2 inserting shells sound effect for shotgun that was too un-noticeable
– New mag in/mag out sound effect for rifles (credits to http://gamebanana.com/members/597879)
– Rifle’s bolt action sound is now more mechanical
– New pistol loading sound effect (credits to http://gamebanana.com/members/597879)
– Mac-10 firing sound volume slightly increased
– Increased the sound volume of the grenades bouncing
– Increased the sound volume of the shotgun gun fires produced by the enemies

Executions

– Higher FOV during execution
– Removed following executions

1. picks up victim from behind and strikes head with gun once (all guns)
2. stands on victim’s back and shoots victim 3 times in the back (pistol)
3. shoots victim in the back while victim is lying on the front (shotgun)
4. strikes victim in the stomach then shoots the forehead (rifle)

But swapped them with

1. the better looking pistol executions
2. shotgun style executions while using rifles
3. rifle style execution while using shotgun

– Tuned the safe execution range in half, which means higher chance for cinematic executions to be played, even in in-doors or people standing near to you (but beware of the camera being blocked or the hero clipping through objectives)

Levels

– All main campaign level (excluding Tutorial and Survival mode maps) visual slighty overhauled
– Added some hidden "illegal arms" in the Sewers and Marina stage
– More weapons in the Downtown gun show
– A drivable police car behind the player spawn in Downtown
– AK47 ammo in the Army Base ammo boxes

Blood decals

– Replaced splat decals to the older version of the game (not 100% the same)

HUD

– Darken the color of the hp bar

Known bugs

(Bullet time related)
– Super Human Reflex usable in cutscenes, I don’t mind it and will leave it for some people that might find it useful, be aware that the sound track/sound effects might get messed up

(Execution related)
– Single stomp execution currently doesn’t have decals spawned
– Blood overlays sometimes looks cropped

(Sound related)
– Shotgun shell drop sound effect would be heard even if the hero hasn’t reload yet
– One liners sometimes are louder or cut off
– The enemies uses the same reload sounds as the hero, so it will be confusing at times

(Others)
– The hero takes off his googles during some cutscenes, I kinda like it though
– No dynamic blood on hero during progression like the original game

QA

Don’t know how to play with mods? Having other troubles? Read this workshop mods guide

Q: Why not make it into a Rampage mod?
A: Sticking to the lore would be too much restrict and work

Q: Why is my survival rank not going up and why did my progress reset?
A: Using mods creates a new save file and disables ranking up in survival, copy your main game save file to my mod instead

Copypasted stuff from another modder bellow:

-To transfer your progress to this TC savefile, all you have to do is follow these steps…

Launch the game with the mod installed in order to create a savefile for the TC, then grab your main savefile (the biggest one) in: Steamapps/common/Hatred/Hatred/Saved/SaveGames…. Search for the biggest file (something like 5kb if you’ve everything complete), mine was a nameless one with a bunch of numbers. Make a copy of it. Replace your main savefile name with the TC’s savefile name. Overwrite your TC savefile with your renamed main savefile…. ?????????? Profit!1!!!

Q: Why are the achievements not working?
A: Or someone would make an atomic nuke mod and earn half the achievements with one button, you can still earn the play for 50 hours one however

Extras

And finally thanks to anyone who supported me on this project