SDN-12 M40 Praetorian Mk.I (Battlecruiser)
A serious warship with large caliber guns and a heavy shield. It also has a decent cargo bay, hangars and fighter production, and even cloning and training facilities for crew replacement if needed.
It is, however, very costly to build…
This design works in the Free Play scenario with Building Knowledge unlocked from the start and Unlimited Max Ship Size options enabled. I have not tested if it works in the default scenario.
Note: If you subscribed to this item on or before January 9, 2022, you may have obsolete items of a similar name. The following should be deleted if you have them:
‘S-09-M22 Battlecruiser Mk.I’
‘SNT-09BC Battlecruiser Mk.I’
‘S-10-M22 Battlecruiser Mk.I’
‘SDN-11 M40 Dragonclaw Mk.I (Battlecruiser)’
‘SDN-11 M40 Praetorian Mk.I (Battlecruiser)’
Credits: 15,356,925
…
Iron: 317,317
Titanium: 118,522
Trinum: 449,349
Xanion: 494,860
…
Hull: 697.55k hp
Shield: 350k hp
Blocks: 4,964
Cargo Hold: 18.34k
Crew: 1,459
…
Sub-System Sockets: 12
Cloning Capacity: 30
Academy Capacity: 60
…
Fighters: 25-204
Production Capacity: 5492.8 /s
Productions: 3
Torpedo Launchers: 4
Torpedo Capacity: 616
…
Point Defense Hardpoints: 12
Size 0.5 Hardpoints: 6
Size 1 Hardpoints: 28
Size 1.5 Hardpoints: 12
SDN-12-M40 Praetorian Mk II (Battlecruiser) – Significantly better, End Game design.
Due to a bug with Middle Block Snapping on sloped surfaces like Edge and Turret Edge Base blocks, specific Grid Spacing values are required on Local Snapping depending on the size of the hardpoint you are trying to mount certain size turrets to. Here is a table with the values I have used:
If any of my designs do not allow turret placement with the above Grid Spacing values on Local Snapping, please post a comment on the design’s publication page as I may have forgot to update the turret edge blocks for some.