SDN-10 M30 Ingrim Mk.II (Cruiser)

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Author: Winter Dragon

Last revision: 18 Dec, 2021 at 02:15 UTC

File size: 2.33 MB

On Steam Workshop

Description:
Description:

An upgrade to the M30 Ingrim Mk.I Cruiser, with a working Hangar Bay. (There’s no point in building the Mk.I if you can build this.)

This design probably won’t work in the default "Normal Mode" scenario due to building limits on processing power, and sub-system socket count set by Building Knowledge. It will work fine in the Free Play scenario with those limits removed at game start.

Note: If you subscribed to this item on or before December 18, 2021, you may have obsolete items of a similar name. The following should be deleted if you have them:

‘S-08-M18 Cruiser Mk.II’
‘S-09-m28 Cruiser Mk.II’
‘SDN-09 M30 Ingrim Mk.II (Cruiser)’

Stats

Credits: 4,937,132

Iron: 136,670
Titanium: 103,245
Naonite: 104,902
Trinium: 224,784

Hull: 237.07k hp
Shield: 100k hp
Blocks: 7,113
Cargo Hold: 3.67k
Crew: 464

Sub-System Sockets: 10
Processing Power: 13.53k

Fighters: 14-119
Production Capacity: 1102.8 /s
Productions: 2

Torpedo Launchers: 4
Torpedo Capacity: 201

Point Defense Hardpoints: 8
Size 1 hardpoints: 28
Size 1.5 hardpoints: 2

(For a full overview of the stats, check out the screenshot.)

Upgrades:

SDN-10 M30 Ingrim Mk IIII (Cruiser) – 125k hp shield, Xanion hardpoints.
SDN-10 M30 Ingrim Mk IV (Cruiser) – 250k hp shield, Avorion hardpoints.

Turret Placement (February, 2022)

Due to a bug with Middle Block Snapping on sloped surfaces like Edge and Turret Edge Base blocks, specific Grid Spacing values are required on Local Snapping depending on the size of the hardpoint you are trying to mount certain size turrets to. Here is a table with the values I have used:

Turret Size
Size 0.5 Spacing
Size 1 Spacing
Size 1.5 Spacing

Size 0.5
0.09
N/A
N/A

Size 1
0.085
0.085
N/A

Size 1.5
0.12
0.12
0.12

If any of my designs do not allow turret placement with the above Grid Spacing values on Local Snapping, please post a comment on the design’s publication page as I may have forgot to update the turret edge blocks for some.