SDN-09 M24 Spearhead Mk.II (Destroyer)
An upgraded variant of the Spearhead Mk.I, this ship is designed to operate near the center of the galaxy. It has a 475k hp shield and can cross riftspace sectors thanks to an Avorion hyperspace core.
Credits: 4,219,846
…
Iron: 58,486
Titanium: 16,528
Trinium: 53,906
Xanion: 71,086
Ogonite: 53,464
Avorion: 118,137
…
Hull: 372.63k hp
Shield: 475k hp
Blocks: 2,919
Cargo Hold: 3.95k
Crew: 561
…
Sub-System Sockets: 9
Processing Power: TBA
…
Torpedo Launchers: 2
Torpedo Capacity: 149
…
Point Defense Hardpoints: 8
Size 0.5 Hardpoints: 12
Size 1 Hardpoints: 12
(For a full overview of the stats, check out the screenshot.)
SDN-09 M24 Spearhead Mk.I (Destroyer) – Mid Game variant with 100k hp Shield using up to Trinium material.
SDN-08 M20 Spearhead Talon (Carrier) – Small Hangar Bay and Assemblers for Fighter production.
Due to a bug with Middle Block Snapping on sloped surfaces like Edge and Turret Edge Base blocks, specific Grid Spacing values are required on Local Snapping depending on the size of the hardpoint you are trying to mount certain size turrets to. Here is a table with the values I have used:
If any of my designs do not allow turret placement with the above Grid Spacing values on Local Snapping, please post a comment on the design’s publication page as I may have forgot to update the turret edge blocks for some.