Judge [ 6 – slots ] Lonestar light escort carrier
"I am the law"
For heavy criminal offenders, there is always an end to the line, behind that line lies the Judge, with its arsenal of 120 fighters and its massive railgun mount.
Dont get fooled by its size, the judge bring a death sentence to any outlaw, pirates , terrorists and telemarketters that calls you always at the worst possible time.
this is the bigger cousin of the magnum, continuing the fixed weapon hardpoints at the center of the ship , this one add 14 small hangars for rapid deployment and retrival of fighters squads .
The lonestar engineers made a strategic design choice by ommiting to allocate room for production blocks assembly arrays , Lonestar high command rely on the massive production capacity of the Albireo outposts to build fighters for the fleets , as a result the Judge does not produce its fighters. This allow the Judge to be smaller and more agile while retaining the defense capabilities of larger ships of the same role. Clever captains will abuse the Judge’s flying capabilities to constantly keep at range and aim the main railgun barrel at its target or be able to keep up with the smaller ships of the Lonestar fleet when chasing down criminals in hostile territories.
Cost:
Credits: 1 954 111
Iron: 20 031
Trinium: 194 171
Hull : 42752 hp
Shields: 109561 hp
Blocks: 4769
Thrust – Brake : 104.1 m/s – 121.3 m/s
Yaw – Pitch – Roll : 1 – 1 – 1.62 r/s
Crew: 234
Cargo: 151.8 m3
Hyperdrive range: 14.2 sctrs
Powergrid: 53 Gw