WFL Megas Class Commandship [11 Slot]
Cost
8,218,863 Credits
175,013 Iron
872,326 Trinium
Stats
Hull HP : 686,549
Shield HP : 299,668
Thrust : 145 m/s
Brake : 98.2 m/s
Max Velocity : 1147 m/s
Left/Right : 0.27 rad/s
Up/Down : 0.26 rad/s
Roll : 0.67 rad/s
Hyperspace Cooldown : 186.2
System Slots : 11
Processing Power : 53.71k
Crew Quarters : 3860
Hanger Space : 1366
Cargo Space : 43,330
Academy Capacity : 52
Generated Energy : 291.61 GW
Req. Energy : 179.38 GW
Description : Stats are at 100% engineers. This is my second "Command" ship. Designed to hold supplies(turret parts for crafting or mining supplies/salvage), Surplus Fighters, Surplus Crew, and to train/build Crew/Fighters ect. It’s less a direct combat ship and more a mobile base you can set up logistic system modules or come as a secondary support ship. Ive designed a clone of this ship more intent for direct combat though. The only thing this ship can’t do by default is hold torpedos. There’s plenty of framework to upgrade the ship though, this is the stock version that can be upgraded as you see fit with a minimal amount of production capability.
Lore: The Megas Class is one of the oldest capital ships from the Imperium. Its design is heavily based off of old Colony Ships from old where massive populations of people were transported long distances over longer periods of times. The ships size helped give it a menacing visage that helped make it the cornerstone of the older Imperium Navy, and the flagship of General Fazar himself.
The Megas Class was also the formation of the WFL’s resistance to the Imperium during the schism that gave them the leverage to defend and situate themselves as a force to compete against the established power in the Galaxy.