SF Wake MKII Class Frigate [4 slot]
Cost
61,889 Credits
8,781 Iron
3,535 Titanium
Stats
HP : 1864
Thrust : 105.1 m/s
Brake : 66.9 m/s
Max Velocity : 574 m/s
Left/Right : 0.74 rad/s
Up/Down : 0.30 rad/s
Roll : 0.99 rad/s
Hyperspace Cooldown : 44.2s
System Slots : 4
Processing Power : 715
Cargo Hold : 164
Crew Quarters : 39
Torpedo Storage : 103
Torpedo Launchers : 8
Generated Energy : 6.11 GW
Req. Energy : 2.05 GW
Storable Energy : 20 GJ
Description : After building a lot of beefy ships, I saw the original Wake’s role was kind of out classed. Decided if it’s going to be squishy, it should at least be fast so I redesigned it to provide an alternative play style vs the heavier armoured types. Keeping the torpedos so it can utilize it’s speed and range to out play other ships. I’ve learned a lot since I first made the Wake so the redesign mostly does everything better. Fun to contrast against "older tech" of my worse ships. Despite its cost it’s not a tank, should use speed to control combat or use as a second line support. Ideally start as Iron and upgrade to Titanium later. has a few frameworks for customization but not a ton.
Lore: The covert ops branch of the WFL; named Shadow Fleet, wanted something that could get in and out of sorties quickly and looking at existing ship designs the new model of armoured ships were too bulky and slow. The old Wake Class Frigate was showing its age compared to the new line of ships, but still had the role the SF was looking for. A new modernization project was commissioned to boost the capabilities of the Wake Class bringing it inline with the needs of the Shadow Fleet with the new Wake MK II Class Frigate.