[INFMAP] 1:1 Full scale Mars
REQUIRES Infmap Base
Map name: gm_infmap_mars
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The planet has no collisions but once you reach the surface (if you dare) you can build them using big flat props.
I could not manage to have collisions on a 6779km/4212mile diameter sphere in Source Engine.
Because it’s 1:1 Scale, you can’t move faster than this: "sv_noclipspeed 80000" (80000 in/sec = 7315,2kmh /4545,455mph) and "host_timescale 1000" (or higher) in console to speed the game up and noclip speed to move around, and explore with patience. Be careful as using host_timescale 1000 for an extended amount of time can timeout the game and send you back to the menu with a "timed out" message. So switch to host_timescale 1 eventually. A red message on the top right of the screen will show warning you of this. It will take you the same amount of time reaching Mars than if you did in real life, so if you’re patient enough, good luck.
sv_noclipaccelerate 900000000000000000000
host_timescale 1000
sv_noclipspeed 80000
The planet’s sphere model original diameter was: 1.42m (0.001,42km) It was upscaled 4757739000 times to reach 6779km which is the real diameter of the real planet Mars.