Black Mesa Experimental Entities (Utilities)
BME yet split again, this time all of the small things where seperated into here, while the main addon remains for the larger machinery like the Anti-Mass Spectrometer, or Primary Laser.
It also makes this a more flexible addon for use in servers, since it doesn’t have the "useless" machines. It also allows me to selectively update the addon i want to update without waiting long.
To name a few things moved in here:
-Wire buttons
-Doors
-Equipment
-HEV suits
-HEV & Health Chargers
-Items
-Teleport pair
-Tactical Map (mortar)
-Turrets
-Vending machines
Findable under Entities Tab–>Black Mesa
List of Entities | General usage of Entities
The addon for servers:
https://steamcommunity.com/sharedfiles/filedetails/?id=2959369814
Large Machinery Entities here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2348180149
Required Weapons here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1444497414
Required sounds here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2428661003
-Accurate Collisions addon messes with the track switcher
-Cal50 & TOW cause high server traffic
-Some multi parted entities dont save or dupe in some cases
-Attaching a rope onto a wire plug and on the qe primary laser shield frame which has sliders attached to it crashes gmod (probably patched)
Credits to:
-HECU collective – PCV charger, MRE model
-Crowbar collective – making Black Mesa
-Tripmine studios – For upcoming Operation: Black Mesa, bringing new models…
-Apsys – helping me with the intercom mic voice system
-Scotnay (Max) – Improved alarm entity code
-Noire – being best CPU, lol
-Reaktor – For The Trap 2: Mindlock (beta)
-Everyone that has reported bugs
-And that random dude that made the combine overwatch airstrike
Tags: BME Ents Utils
make sure to check out my other addons if you are interested.
My Workshop Addons
Required items:
Click the title to search on this site.
Black Mesa Experimental Weaponry — Steam Workshop
BME Weaponry/Entities Sounds — Steam Workshop