Proper Clipping
Proper Clipping is a visual and physical clipping tool with the ability to load in clips from older clipping tools A and B while also allowing them to load in clips from Proper Clipping.
Has StarfallEx[github.com] and Expression2[github.com] functions
StarfallEx:
– ENTITY.addClip
– ENTITY.removeClips
– ENTITY.removeClip
– ENTITY.removeClipByIndex
– ENTITY.clipExists
– ENTITY.getClipIndex
– ENTITY.physicsClipsLeft
Expression2:
– ENTITY.addClip
– ENTITY.removeClips
– ENTITY.removeClip
– ENTITY.removeClipByIndex
– ENTITY.getClipIndex
– ENTITY.physicsClipsLeft
—
Server Convars:
– proper_clipping_max_physics (Default: 2, Range: 0-8)
– proper_clipping_max_visual_server (Default: 6, Range: 0-6)
Client Convars:
– proper_clipping_max_visual (Default: 6, Range: 0-6)
– proper_clipping_mode (Tool ConVar)
– proper_clipping_offset (Tool ConVar)
– proper_clipping_physics (Tool ConVar)
– proper_clipping_keepmass (Tool ConVar)
– proper_clipping_pitch (Tool ConVar)
– proper_clipping_yaw (Tool ConVar)
– proper_clipping_undo (Tool ConVar)
—
Please submit bugs and feature requests on GitHub[github.com]