GM_HL1_Lily_SectorK_PD

If you liked this item, please rate it up on Steam Workshop page.

Author: Lily McFluffy Butt

Last revision: 22 Aug, 2023 at 16:15 UTC

File size: 73.92 MB

On Steam Workshop

Description:
READ THE DESCRIPTION BEFORE ASKING QUESTIONS

THIS MAP REQUIRES HALF-LIFE: SOURCE! GOLDSRC HL1 WILL NOT WORK!

THIS MAP ALSO REQUIRES HALF-LIFE 1 PROP PACK!

With that out of the way, welcome to GM_HL1_Lily_SectorK_PD, the post-disaster version of my map GM_HL1_Lily_SectorK!

Why do we always have to clean up a mess the grunts can’t handle?

Credits:

Lily McFluffy Butt (Me!) – Map, several custom textures, some models
Sentinel – HL1 Prop Pack
Voikanaa – Indiana Jones model port
Brewster T. Koopa – Shockroach, Blaster Rifle, Black Ops Apache/Osprey ports, low-res Portal radio, separating hat and whip from Indy
1337gamer15 – Sketches for the whiteboards
Tamari – Tomb Raider 1 cave map port
Полковник – Several HL1 and Opposing Force weapon props
Hezus – Road texture
Soundbuster Prime – Chibi Lily graffiti
Oteek – HECU Robot port
Rob Renzetti – XJ9 Blueprints
Liam Vickers – IC-0n character
Vi – 66-V1 character
Invasion Team – Xen-ified walls from Half-Life Invasion
Richman – Several areas from Hazardous Course
Revan – Lightsaber hilt port
Cobalt-57 – Several assets from Half-Life Absolute Zero
Upset – Spawn tram announcer

All other content is either from Valve, Gearbox, or a crapload of other game dev companies

Thanks to everyone who tested and/or let me use their name!

Unused models link: https://steamcommunity.com/sharedfiles/filedetails/?id=2543895386

POTENTIAL Q&A:

Q: What does "PD" stand for?
A: It means "post-disaster"

Q: EWW THE TEXTURES ARE UGLY THIS IS 2020
A: They are from HL1, which is a 1998 game.

Q: Why is it so empty?
A: It’s a sandbox map, so it’s empty for building purposes.

Q: I HAVE THE ORIGINAL HALF-LIFE AND I STILL GET MISSING TEXTURES WTF
A: Only Half-Life: SOURCE works with this map.

Q: Why can’t the tram go backwards?
A: I didn’t feel like messing around with it.

Q: Xen is so small.
A: I use Half-Life: Source’s Hammer, which means I hit the brush limit sooner than most people.

Q: I FOUND [insert easteregg here]
A: SHHHHHHHH

Q: AI nodes?
A: Yep.

Q: Navmesh?
A: Nope

Tags because Black Ops said so: hl1, half-life, source, gordon, freeman, black, mesa, classic, lily, mcfluffy, butt, lab, laboratory, race x, science, xen, disaster, resonance, cascade, black ops

Download
Required items:

Click the title to search on this site.


Half-Life 1 Prop PackSteam Workshop
HL1 Light Texture FixSteam Workshop