Bill’s Custom Kill Icons Workshop Edition
YOU WILL NEED BILL’S CUSTOM KILL ICONS!!
Right, here is the workshop edition/expansion to Bill’s Custom Kill Icons.
You know how some weapons don’t have kill icons? Well now they do. You’re welcome. :3
Supported addons are here –> zoop
Q ‘n A
Q: Why’d ya make this?
A: Because. :3
Q: It says this addon is listed for support but the weapons has its own kill icons and continues to use them WTH?
A: My kill icons will not replace pre-existing kill icons, however it does add missing kill icons. For instance, when you walk onto a cockroach from Half-Life: Source with the default RPG, the kill icon shows a skull and crossbones. That’s because the weapon itself doesn’t have kill icons while the entity it fires does. This addon fixes that issue.
Q: Add kill icons for (name of addon)
A: Please suggest addons here –>zoop
Q: Some of the weapons that are supported aren’t even weapons ya dumb dumb.
A: And yet, they now have kill icons. If you can kill something with it, it will probably have a kill icon. However some people don’t find the need to insert a kill icon because people aren’t likely to kill someone with it. However the most likely scenario, the person was too lazy to add a kill icon. That’s where I come in! Kablamo! The portal gun now has a kill icon. :3
Q: Why don’t I just use the AutoIcon Addon?
A:You could, but some addons will use default Half-Life 2 (including the episodes and Half-Life: Source) entities which AutoIcon won’t do. Ex. damaging forces that don’t have physical world models.
Q: AGDKAHSGAHLGHLA
A: No
Tags: kill, icon, death, weapon, weapons, gmod, garry’s mod, thebillinator3000, half life source, half life 2, half life 2 episode 1, half life 2 episode 2, workshop, icons, custom