gm_recollection | First Map Remaster
Recollection | A_Map_Idk remaster
4 years ago I picked up Hammer and began my journey in Source map making. a_map_idk was my very first map ever made and its purpose was to combine everything I’ve learned in map-making into one map. Now I remastered the map and added several elements of released and unreleased maps into this one map. This makes this map a combination of many things I’ve learned and made in Hammer.
Map Elements
This is a list of released and unreleased maps that have had an element of it contributed to this map.
- gm_citypoint (unreleased)
- gm_tbh_night_opti (unreleased)
- gm_distantstars (unreleased)
- gm_forgeisland
- gm_windfall (unreleased)
- gm_nightstorm
- gm_stormascension
- gm_lake_geneva (unreleased)
- gm_eevee_facility
- gm_zetaplayer_provinggrounds
- gm_thebroken
- gm_combineenforcer (unreleased)
Map Features
– Fully AI Noded
– Navigation Mesh
– Day/Night/Storming Variations
– Secret Room
– Cubemaps Built
– 800 MB of quality. I’m surprised it’s that big but whatever
Thanks, and have fun!