gm_recollection | First Map Remaster

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Author: Sean Casey

Last revision: 16 Jan, 2024 at 04:24 UTC

File size: 823.8 MB

On Steam Workshop

Description:
Recollection | A_Map_Idk remaster

4 years ago I picked up Hammer and began my journey in Source map making. a_map_idk was my very first map ever made and its purpose was to combine everything I’ve learned in map-making into one map. Now I remastered the map and added several elements of released and unreleased maps into this one map. This makes this map a combination of many things I’ve learned and made in Hammer.

Map Elements

This is a list of released and unreleased maps that have had an element of it contributed to this map.

  • gm_citypoint (unreleased)
  • gm_tbh_night_opti (unreleased)
  • gm_distantstars (unreleased)
  • gm_forgeisland
  • gm_windfall (unreleased)
  • gm_nightstorm
  • gm_stormascension
  • gm_lake_geneva (unreleased)
  • gm_eevee_facility
  • gm_zetaplayer_provinggrounds
  • gm_thebroken
  • gm_combineenforcer (unreleased)

Map Features

– Fully AI Noded
– Navigation Mesh
– Day/Night/Storming Variations
– Secret Room
– Cubemaps Built
– 800 MB of quality. I’m surprised it’s that big but whatever

Originally posted by Gabe Newell:

Thanks, and have fun!