Weapon Tweaker [COMMISSION]
This is a commission!
Allows you to set multipliers for weapon damage. Both health and balance damage have separate multipliers.
Format is: weaponName|damageMultiplier|balanceMultiplier
A few caveats:
- Explosion damage is not yet modifieable. This will be fixed in the future once it is possible.
- Sub weapons are also affected.
- Vehicle damage cannot be modified at this time.
- These multipliers do not currently work with Ars Telum Weapons as of release due to the weapons having their own method of modifying damage. I will address this in the future.
Optimized this as much as I could, but you still may see some performance impact.

