Colonial Borders Fix Redux
V3: embrace tradition!
This mod is an extended update to the Colonial Borders Fix mod from Hebizuki to make it compatible with version 1.37
https://steamcommunity.com/sharedfiles/filedetails/?id=1504876884
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Original description:
Fixes colonial borders by ceding provinces owned by colonial nations outside of their colonial region back to the overlord. (These will then be granted by the game mechanics to the colonial nation in that region if you have established one.)
This has no effect if the player is a colonial nation.
This does not fix having two colonial nations in the same region by annexing one of them. That is a separate problem.
This mod changes the checksum and thus disables achievements.
This mod should be compatible with all other mods. This mod will very likely work even if outdated and with any version of the game.
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Whereas the original mod was implemented as events which occur to colonial nations, from V2 on this is implemented as decisions available to the colonial overlord, providing flexibility on if and when to clean up your colonial nations.
Three decisions per colonial nation become available when the conditions are correct:
– The first one cedes provinces of (loyal) colonial nations outside of their colonial regions back to the overlord. These are then given to their correct colonial subject as described by Hebizuki.
– The second one sets the capital of colonial nations to their historic capital if this province is owned by the colonial nation (e.g. colonial Mexico will set their capital to Mexico City). This was also part of the original mod by Hebizuki but wasn’t explicitly mentioned in the mod description.
– (New in V3) The third one stops the colonial nation from developing by removing their colonists and massively increasing their development cost.
These decisions can only be taken if the colonial subject is loyal ,i.e., their liberty desire is less than 50.
AI nations will take these decisions only occasionally. The probability increases if they have an Expansionist ruler, and will be taken if the ruler is Obsessive Perfectionist.
AI nations will never stop colonies from developing.
In theory the mod should be compatible with any other mod which doesn’t change the definition of provinces or colonial regions.
It should likewise remain compatible with future versions as long as the province definitions are not changed.
Nevertheless there’s no guarantee for compatibility.
Compatibility with Extended Timeline will be uploaded as a separate mod.
Revisions:
Old revisions of this mod are available below. Click the link to download.