gm_deschool | de_school remake
This is a remake of legendary de_school map, built completely from ground up in 10 months.
Now, you no longer need any CS:S content to play. You no longer need to choose, whether you want to play on de_school1 or de_school2, gm_deschool includes features from both of them. On this map, all of the classrooms are enterable, you are able to walk around the school without bumping into invisible walls. It has navmesh and AI Nodes, so every NPC or Nextbot you spawn will be able to navigate around the map with ease. I used hints, occluders and areaportals in order to optimize this map, so you will lag less here than on original de_school maps. And the most important thing, I am constantly working on this map to make it better, and I will listen to your suggestions and bug reports.
This map was built completely from ground up, so expect some things to be different from de_school maps.
FAQ:
Q: Navmesh and AI Nodes?
A: Yes. Both navmesh and AI Nodes are included.
Q: Jumpscares?
A: No.
Q: Easter eggs, secrets?
A: As of december 2023, there is no secrets or easter eggs, although I plan to add them.
Q: This map is missing a feature from de_school!
A: Please visit "Suggestions / Missing Features" discussion.
Q: I have found a bug!
A: Please visit "Bugs" discussion and report it. Even if it is something very minor, like NPC getting stuck.

Credits:
Actn8601 (Me) – Developing, Compiling, Testing, Models.
Special thanks to:
Dosia36 – Creator of the original CS:S map[gamebanana.com]
ArachnitCZ – Porting de_school to Garry’s Mod
Axel – de_school3 and de_school4
Propper
Gmpublisher